CAREERS

 

         Endeavor One is hiring! We offer the opportunity to work on bespoke products in emerging technology with a small, tight-knit team. We're committed to creating healthy development environments that support engagement, excitement, health, sustainability, and family. We encourage candidates from all walks of life and diverse backgrounds to apply.

Interested in joining the team? Read the job descriptions below carefully and send us your resume/CV, cover letter, and a link to your portfolio or reel (if applicable) to jobs@endeavorone.com

Openings

Senior Gameplay Engineer - Unity


Endeavor One is seeking a Senior Gameplay Engineer to join us in creating memorable and innovative XR game experiences. As a small company, it is important that candidates are excited to grow to meet the needs of the project. We greatly value developers who feel comfortable stepping outside of their comfort zone to tackle the multitude of tasks required to ship a game on new and emerging technology. Responsibilities

  • Collaborate with design to spec-out and implement novel, scalable gameplay systems
  • Interface with the test team to iterate and polish core features
  • Elevate and be elevated by your peer engineers
  • Channel your passion for games and XR on the daily
  • Guide and support game performance and optimization efforts
Qualifications
  • Writes and maintains clean, fast C# code
  • Can bend the Unity engine to your will in a variety of domains
  • Seasoned experience designing robust game systems
  • Strong debugging and profiling skills
  • Mature production and communication skills
  • Experience shipping titles as a gameplay engineer
Bonus
  • Proven experience in various domains (AI, Animation, UX, Networking)
  • Understand design and technical challenges unique to VR/XR
  • Console game experience
  • Bachelor’s Degree in CS
Industry
  • Games / XR Entertainment




Lead Environment Artist


We are looking for an experienced artist to build stunning worlds, capture the style of the project, and support the experiences we are building. As a small company, it is important that candidates are excited to grow to meet the needs of the project. We greatly value developers who feel comfortable stepping outside of their comfort zone to tackle the multitude of tasks required to ship a game on new and emerging technology.

Responsibilities

  • Collaborate with Art and Design to define and solidify our process for developing beautiful worlds that are fun to play
  • Create and populate worlds working with outsourcers, vendors, and artists to bring our shared vision to life
  • Use experience and knowledge to help make these worlds performant on platform while maintaining visual quality
  • Provide mentorship to other artists
  • Align with Production to create worlds on time and on budget
  • Create game assets as needed to meet design and art requirements

Qualifications

  • Experience shipping a game as a Senior or Lead Environment Artist
  • Excellent collaboration skills working with design and other disciplines
  • Familiarity with modern game engine technology such as Unreal, Unity, etc
  • Comfortable creating environments, with or without existing concept art
  • Comfortable and interested in creating content in the VR space
  • Experience using Max, Maya, or Blender to create environment assets
  • Experience with high res to game res pipeline, Zbrush, Substance Painter, etc.
  • Experience optimizing assets and environments for performance
  • Authorized to work in the United States
  • Willing to relocate to the Seattle, WA area

Bonus

  • Excellent portfolio showcasing knowledge of PBR, and VR based projects in a realistic style
  • Experience shipping a AAA console or a VR game as a Senior or Lead Environment Artist
  • Experience shipping a game using Unity
  • Professional experience leading a team and/or working with outsourcers
  • Knowledge and utilization of a scripting language such as Lua or C#
  • Experience optimizing Performance and Memory for console or phone
  • Experience using Shadergraph or writing Shaders
  • Experience with procedural tools such as Houdini or Substance Designer
Industry
  • Games / XR Entertainment





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